HadesTown: Teen Edition
Grand Prairie Arts Council
ROLE(S): SCENIC DESIGNER, SCENIC CARPENTER, SCENIC ARTIST
For this production of Hadestown: Teen Edition, I served as scenic designer, lead carpenter, and scenic artist. The set was inspired by the architecture and atmosphere of the New Orleans French Quarter, blending industrial textures with vibrant design elements to ground the underworld in a familiar, yet hauntingly stylized space. A key feature was the custom railing, hand-cut with a Greek symbol representing the eternal cycle of life and death — a subtle but powerful motif underscoring the show’s themes. The design emphasized versatility and symbolism, supporting the storytelling while showcasing handcrafted detail and meaningful visual language.

